A lot of interest in this render! Thanks!! The most work was actually on the hat, and then the hair. I used DFORMs (deformers) on both to avoid poke throughs. The hat was a big problem as the point at the top and most of the brim at the back were both poking into the pillar. Thanks for all the comments anf favorites, it makes all the effort worth it!
Disclaimer: I put the scene togther but I did not create the models or textures.